Waystone Panel

Roadmap

The Road Ahead

Waystone Panel is being built from the ground up as an open-source, self-hosted game-server management platform. Follow our progress from the first playable alpha to a complete v1.0 release.

This roadmap reflects our current development plan. Features and release assignments may evolve as development progresses. Releases are milestone-based, not tied to arbitrary deadlines.

What v1.0 is planned to include

  • Game-server lifecycle and managementInstall, run and maintain game servers from one place, starting with Minecraft Java and growing from there.
  • Infrastructure and execution environmentsRun servers where it makes sense: directly on Linux hosts, in supported container runtimes, or on Proxmox VE.
  • Files, configuration and game profilesWork with server files and settings safely, and capture how a game is installed as a reusable profile.
  • Backups and recoveryTreat recovery as a feature: backups you can verify, restores you can trust, and servers you can clone.
  • Multi-user administration and tenant isolationShare one installation between people and communities without sharing more than you intend.
  • Automation, monitoring and notificationsLet routine work run itself and know when something needs your attention.
  • WaystoneOS and deployment flexibilityInstall Waystone the way your environment prefers, or start from a purpose-built appliance.
12milestones
90planned features
8in progress
4implemented
  • Planned
  • In progress
  • Implemented in the codebase (not necessarily released)
  1. v0.1-alpha In progress First Playable Foundation Establish the core architecture and manage a real Minecraft Java server end to end. Feature checklist progress 27% 4 of 15 implemented · 8 in progress
    • Go ControllerIn progress
    • PostgreSQL Persistence and MigrationsImplemented
    • Initial Authentication and AuthorizationIn progress
    • Initial Tenant and Resource Ownership ModelImplemented
    • Durable Operations and ReconciliationIn progress
    • Controller Authority and Fencing FoundationsIn progress
    • Linux AgentIn progress
    • Secure Agent Enrollment and Mutual TLSPlanned
    • Agent Heartbeats, Journaling and ReconnectionIn progress
    • Native systemd RuntimeImplemented
    • Minecraft Java Server InstallationImplemented
    • Install, Start, Stop and Restart ServersIn progress
    • Server Logs and Basic Console AccessPlanned
    • Initial Web Dashboard and Server ManagementPlanned
    • Continuous Integration and Automated TestsIn progress
  2. v0.2-alpha Planned Runtime and Lifecycle Expansion Expand supported execution environments and game-server lifecycle capabilities. Feature checklist progress 0% 0 of 7 implemented
    • Docker and Compose Runtime SupportPlanned
    • Runtime Capability DetectionPlanned
    • CPU, Memory and Storage ControlsPlanned
    • Expanded Server Lifecycle OperationsPlanned
    • Server Update and Reinstallation WorkflowsPlanned
    • Improved Server Health and Status ReportingPlanned
    • Runtime Isolation and Security ValidationPlanned
  3. v0.3-alpha Planned Files, Profiles and Configuration Give operators practical tools to manage game-server files, settings and installation profiles. Feature checklist progress 0% 0 of 8 implemented
    • Web-Based File ManagerPlanned
    • Secure File Uploads and DownloadsPlanned
    • Archive Management and Recycle BinPlanned
    • Configuration EditorPlanned
    • Configuration History, Diffs and RollbackPlanned
    • Reusable Game Installation ProfilesPlanned
    • Declarative Profile BuilderPlanned
    • Profile Import and ExportPlanned
  4. v0.4-alpha Planned Backup and Recovery Protect game-server data with portable, verifiable backup and restore workflows. Feature checklist progress 0% 0 of 7 implemented
    • Manual Game-Server BackupsPlanned
    • Scheduled Backup PoliciesPlanned
    • Local and Remote Backup DestinationsPlanned
    • Backup Manifests and Integrity VerificationPlanned
    • Verified Restore WorkflowsPlanned
    • Game-Server CloningPlanned
    • Backup Retention and CleanupPlanned
  5. v0.5-alpha Planned Proxmox and WaystoneOS Introduce Proxmox infrastructure integration and experimental WaystoneOS appliances. Feature checklist progress 0% 0 of 7 implemented
    • Proxmox VE IntegrationPlanned
    • Multiple Proxmox Cluster SupportPlanned
    • VM and LXC ProvisioningPlanned
    • Guest Agent Enrollment and BootstrapPlanned
    • Infrastructure Placement and Capacity ValidationPlanned
    • Experimental WaystoneOS LXC AppliancePlanned
    • Experimental WaystoneOS VM AppliancePlanned
  6. v0.6-alpha Planned Identity and Multi-Tenancy Expand user management, permissions, tenant isolation and administration. Feature checklist progress 0% 0 of 9 implemented
    • Platform, Tenant and Server PermissionsPlanned
    • PostgreSQL Row-Level SecurityPlanned
    • OpenID Connect AuthenticationPlanned
    • Multi-Factor Authentication and RecoveryPlanned
    • Scoped API TokensPlanned
    • Tenant Quotas and Resource LimitsPlanned
    • Delegated User and Access ManagementPlanned
    • Safe Ownership Transfers and Deletion WorkflowsPlanned
    • Administrative and Security Audit LogPlanned
  7. v0.7-alpha Planned Automation and Monitoring Add scheduling, monitoring, notifications and game-community management tools. Feature checklist progress 0% 0 of 9 implemented
    • Scheduled Tasks and AutomationPlanned
    • Conditional and Multi-Step TasksPlanned
    • Live and Historical MetricsPlanned
    • Tiered Metrics Retention and Resolution LabelsPlanned
    • Monitoring AlertsPlanned
    • Discord, Email and Webhook NotificationsPlanned
    • Server and Infrastructure Status PagesPlanned
    • Player Management and ModerationPlanned
    • Expanded Console and Log ExperiencePlanned
  8. v0.8-alpha Planned Deployment and Compatibility Expand supported installation methods, operating systems and deployment environments. Feature checklist progress 0% 0 of 8 implemented
    • Debian and Ubuntu PackagesPlanned
    • RPM PackagesPlanned
    • Native Windows Controller ServicePlanned
    • Docker Compose and Podman DeploymentPlanned
    • Helm DeploymentPlanned
    • Portable Application BuildsPlanned
    • Linux Distribution Compatibility TestingPlanned
    • Reproducible WaystoneOS Appliance BuildsPlanned
  9. v0.9-alpha Planned v1.0 Feature Completion Complete and integrate all remaining approved v1.0 capabilities. Feature checklist progress 0% 0 of 5 implemented
    • Complete Approved v1.0 Feature InventoryPlanned
    • Cross-Runtime Feature ConsistencyPlanned
    • Complete Administrative InterfacePlanned
    • Accessibility and Responsive UI CompletionPlanned
    • Complete Remaining IntegrationsPlanned
  10. v0.10-beta Planned Feature Freeze and Validation Focus on testing, security, performance and reliability. Feature checklist progress 0% 0 of 6 implemented
    • Security Review and Threat ModelPlanned
    • Security and Isolation TestingPlanned
    • Performance and Scalability TestingPlanned
    • Failure and Reconciliation TestingPlanned
    • Cross-Platform Compatibility ValidationPlanned
    • Feature Freeze and Critical Defect ResolutionPlanned
  11. v0.11-beta Planned Release Readiness Validate upgrades, disaster recovery, documentation and release procedures. Feature checklist progress 0% 0 of 6 implemented
    • Controller Disaster Recovery ValidationPlanned
    • Upgrade and Migration TestingPlanned
    • Installation and Operator DocumentationPlanned
    • Release Signing and Artifact VerificationPlanned
    • WaystoneOS Upgrade and Recovery ValidationPlanned
    • Final v1.0 Acceptance EvidencePlanned
  12. v1.0 Planned Stable Release Publish the complete, tested and documented Waystone Panel v1.0. Feature checklist progress 0% 0 of 3 implemented
    • Publish Waystone Panel v1.0 StablePlanned
    • Publish Stable WaystoneOS LXC and VM ImagesPlanned
    • Publish Stable Release DocumentationPlanned

This is a public summary of planned work, not a claim that these features exist today, and not the full specification. Foundational work such as authorization, tenant-aware data modelling, security, testing, auditability and recovery is built in from the start and continues throughout development, not only in the milestones named for it.